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YANG YI

TechNical Game Designer

TORONTO, Canada

Foret.gif

 Adventure Puzzle 

 Comet's 
Wayfaring Odyssey 

- 3C and physics-related gameplay
- Dialogue system and scripted events
- Different tools/scripts for gameplay elements

- Work on LDOs

- Improved FTUE
- Optimizing and debugging

 3C | Physics | Dialogue | Tooling 

What I did

Team of 6 | 9 Months

Unreal Engine 5.3

LOGO_CometsWayfaringOdyssey_LOGO.png
Skills 

Unreal Blueprints/Technical Design/Tooling

Optimizing/Communication/Team Spirit

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 Action Puzzle 

 BOUNCEED 

- An original gameplay based on jump pads
- Polished 3C with juicy game feel
- Fully-function weapon and animation system

- Various gameplay elements and LDOs

- A step-by step tutorial resemble to levels

- Minimalist UI

- Optimizing and debugging

 3C | Animation | Gamefeel | LDOs 

What I did

Solo project | 1.5 Months

Unreal Engine 4.27

BOUNCEED_ICON
Skills 

Unreal Blueprints/Technical Design/Level Design

Animation Blueprints/Tooling/Optimizing

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